Development of a Game-Based Mobile Application to Improve the Psychosocial Well-Being of Children with Cancer and Their Caregivers

Authors

  • Ruri Virdiyanti Politeknik Kesehatan Pontianak, Indonesia, Indonesia
  • Maulidah Politeknik Kesehatan Pontianak, Indonesia, Indonesia
  • Lutfiyah Neisya Sa'adatul Ula Politeknik Kesehatan Palembang, Indonesia, Indonesia
  • Asyifa Afriliani Politeknik Kesehatan Palembang, Indonesia, Indonesia
  • Citra Amelia Sar Politeknik Kesehatan Palembang, Indonesia, Indonesia

Keywords:

Caregiver Well Being, Game-based Therapy, Mobile Application, Pediatric Cancer, Psychosocial Support

Abstract

Pediatric cancer not only impacts children physically but also significantly affects their psychosocial well-being and that of their caregivers. Traditional play therapy has been widely used to address psychological distress in young patients, but digital transformation opens new avenues to enhance its accessibility and effectiveness. This study aims to develop and evaluate a mobile application-based game to support the psychosocial health of children with cancer and their caregivers. The research adopted a design-based approach involving need analysis, app development, and usability testing. The application includes interactive education about cancer, relaxation exercises, and caregiver support communities. Effectiveness was assessed through a pre-and post-use evaluation involving children undergoing cancer treatment and their caregivers in selected hospitals. Significant improvements were found postintervention: children experienced a 50% decrease in anxiety and a 47.3% improvement in mood; caregivers reported reduced stress (33.7%) and a 53.9% increase in perceived social support. Both children and caregivers expressed high satisfaction and willingness to continue using the app. The developed mobile application positively impacts the emotional resilience and psychosocial conditions of pediatric cancer patients and their caregivers. Integrating play therapy into a digital format provides an accessible, engaging, and effective tool to enhance quality of life during treatment.

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Published

2026-07-13

How to Cite

Virdiyanti, R., Maulidah, Ula, L. N. S., Afriliani, A., & Sar, C. A. (2026). Development of a Game-Based Mobile Application to Improve the Psychosocial Well-Being of Children with Cancer and Their Caregivers. International Journal Scientific and Professional, 4(1), 322–327. Retrieved from https://rumahprof.id/CHIPROF/article/view/46

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